Search Issue Tracker
[Improved Prefab] Override indicator won't show for "Trigger" and "Colli...
Override indicator (It's a blue line which comes next to the edited property and the property name being bold) won't show for the "T... Read more
[UWP] .NET build fails if in script Unity.Jobs is referenced
Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Change scripting backend to .NET4. Build project Expected... Read more
NullReferenceException when entering Play Mode with Parameter window open
Steps to reproduce: 1. Open the attached project2. Open any scene3. In the Hierarchy panel, create an empty GameObject3. Make sure t... Read more
Decimal type Input Field does not respect current culture
How to reproduce on Windows OS:1. Go to Control Panel->Clock and Region->Region->Additional settings2. Make sure that Decim... Read more
[Windows] Specific folder reappears after deleting it and pushing change...
To reproduce:1. Open project2. Delete Assets/Plugins/x86_64 using RMB click on folder -> delete4. Right click in the Plugins fold... Read more
Performance decrease in EditorOverhead using Deep Profile
Reproduction steps:1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb).2. Go to 'Win... Read more
AssetBundleManifestPath does not work when building scenes asset bundles
Reproduction steps:1. Download user's project and open in Unity2. Open "test_scene" scene3. Go to File -> Build Settings and swit... Read more
.PSD files produce artifacts on transparent pixels when using files made...
To reproduce:1. Open user's attached project2. Observe the scene window Expected: no artifacts are seen on spritesActual: sprites fr... Read more
Blank space appears on a docked window when it's expanded horizontally
Blank space appears on a docked window when it's expanded horizontally Steps to Repro:1. Create a new project2. Select any docked wi... Read more
Crash on ParticleSystemGeometryJob::ScheduleJobs when deleting GameObject
How to reproduce:1. Open the "PlayMaker_Crash.zip" project2. Open the "level1.unity" scene3. Delete "SpawnObjekty" GameObject via th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Control Scheme name field has no character limit, causing “Add Control Scheme” window to expand if name is too long
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling