Search Issue Tracker
[Android] Build crashes when attempting to load local files
Steps to reproduce:1. Open attached project "TextureLoadingCrash.zip"2. Build and run for android-Crash Reproduced on: 5.3.6p4, 5.4.... Read more
AABB is imprecise on capsule collider when the mesh is rotated
Reproduction steps:1. Open the project provided2. Open the only scene available3. Rotate "Capsule" gameobject on the X axis-Observe ... Read more
Deleting temp & library folder while Unity is running causes itself to c...
STR:1. Create new Unity project.2. Delete library and temp folder while Unity is running.3. Open file failed dialog should appear Cl... Read more
[Deferred] RenderDeferred.DefaultReflection pass is done when default re...
When using deferred shading and no "global/default" reflection probe, the deferred reflections fullscreen pass for it is still done.... Read more
Cannot import .blender files directly into Unity
Steps to reproduce:1. Open Blender 2.782. Save the default blender cube as a .blender file3. Open any Unity project or create a new ... Read more
Can't change shadow cascade split ratios
Steps to reproduce a bug:1. Open the attached project;2. Go to the Edit->Project Settings->Quality;3. In the Inspector, observ... Read more
Unable to scale objects with an animator controller and unactive scaling...
Reproduction steps:1) Open "828475_Repro.zip" project2) Play "Main" scene3) Try to scale "Cube" game object Expected result:Cube sho... Read more
UnityWebRequest outputs incorrect Content-type header when using IMultip...
STR:1. Download project attached and "test.php" file2. Put "test.php" file in an environment that supports PHP3. Open the Unity proj... Read more
VSCode is not showing C# errors when project has some standard assets sc...
Steps to reproduce: with attached project1. Open attached project "vscode_bug.zip"2. Open Edit -> Preferences and set Visual Stud... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
- Ray Tracing Shader link to the documentation isn’t working