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Crashes on GarbageCollector::CollectIncremental when entering the Play Mode
Reproduction steps: Open the attached “CrashRepro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Expe... Read more
"[Application name] quit unexpectedly" message is thrown when exiting a ...
How to reproduce:1. Open the user-attached “Steamworks.NET-Example-master.zip” project2. Build and Run the project with the “MainSce... Read more
Rect Transform Scale cannot be set after setting the Sprite Renderer Size
Reproduction steps:1. Open the attached project “playground.zip” 2. Open a new empty scene 3. Instantiate ReproPrefab in the scene 4... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: Open the attached project "FileIORepro.zip" Open Assets/Scenes/SampleScene.unity Build And Run the project for UWP... Read more
Scene template title section with its functions becomes hidden when scro...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
How to reproduce:1. Download the attached project2. Build with IL2CPP as scripting backend3. Observe the console window Expected res... Read more
fallback sprite assets are not being used in textcore
Fallback assets are ignored even when the missing sprite can be found in the fallback sprite asset, to reproduce: open attached proj... Read more
The "File already exists" pop-up appears when moving an asset into a par...
Steps to reproduce:1. Open the attached project “FileExistsBug.zip“2. Navigate to the “Assets/PrefabMoveBug/Demo/Demo” folder3. Move... Read more
[IL2CPP][Android] Incorrectly escaped quotes in build.gradle when passin...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Build > Android3. Open “BugRepro/Builds/Build/unityLibrary/bui... Read more
Script component no longer recognized in the Inspector when attached to ...
How to reproduce:1. Create a new project2. Create a new C# Script3. Attach the C# Script to any GameObject in a Scene4. Move the att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor