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0
votes
Fixed

[MotionVectors] z-bias applied to motion vectors reduces precision

Post Processing

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Aug 14, 2017

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Version/s: 5.6.1p1

z-bias is applied to motion vectors to match the z-bias required for precision loss when multiplying matrices for dynamic batching. ... Read more

0
votes
Fixed

Memory leak when Development Build is focused after using the Profiler

Profiling

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Aug 14, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Create a new project 2. Go to "Build Settings" 3. Enable "Development Build" 4. Press "Build & Run" 5. Go to Editor... Read more

0
votes
Won't Fix

[Perforce] Using Perforce with iOS plugins and BuildOptions.AcceptExtern...

Build Pipeline

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Aug 14, 2017

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Version/s: 2017.1.0p2

Reproduction Steps: 1. Setup Perforce server 2. Commit User's project to a Perforce server 3. Check the project out of Perforce, so ... Read more

0
votes
Duplicate

A particular script is not recognized as a MonoBehaviour

Scripting

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Aug 14, 2017

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Version/s: 5.6.2p3

The script seems to be not recognized as MonoBehaviour if it is in a custom namespace AND there is a preprocessor directive: #if UNI... Read more

1
votes
Won't Fix

Text input inputs Indic languages' scripts as question marks (?)

uGUI

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Aug 14, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Change keyboard language to any Indic language (Sinhalese, Devanagari, Sanskrit, etc.) 2. Open a new Unity project... Read more

0
votes
Fixed

Stuck on compiling when class inherits a NetworkBehaviour class

Networking

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Aug 14, 2017

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Version/s: 2017.1.0p2

Steps to reproduce: 1. Open user attached project 2. Open ExtendsNetworkBehaviourClass.cs script 3. Uncomment.the line SyncListBool ... Read more

0
votes
Fixed

[Windows][Standalone] Crash when exiting standalone 'UnityPlayer.dll cau...

Video

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Aug 14, 2017

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Version/s: 2017.2.0b8

How to reproduce: 1. Open attached project 2. Build windows standalone 3. Start the build 4. Once it's running, exit the build by AL... Read more

1
votes
Won't Fix

[Projector] Projector component using wrong Projection matrix when camer...

Graphics - General

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Aug 14, 2017

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Version/s: 5.6.1p1

When using a jittered projection matrix on the active camera Projectors flicker due to incorrect projection. Either the Projector is... Read more

0
votes
Postponed

NavMesh returns incorrect NavMeshBuildSettings when accessing via GetSet...

AI Navigation

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Aug 14, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open user's project 2. Enter Play mode 3. Observe console Expected: console prints out identical data as ID's are ... Read more

0
votes
Fixed

[Anim] can no longer animate BlendShapes

Animation

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Aug 14, 2017

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Version/s: 2017.3.0a2

I'm no longer able animate BlendShapes in the AW. Blendshape values can be changed in the inspector, but keys are no longer created ... Read more

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