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Some Hindi text gets displayed incorrectly in Unity
Steps to reproduce:1. Download and open the latest attached project("Hinditext.zip")2. Observe differences between Google translate ... Read more
ProceduralMaterial.isCachedDataAvailable returns true, but material is l...
"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more
[Android] Wrong behavior with external/internal Application.persistentDa...
Steps to reproduce: 1) Download attached project "FilePermissions.zip" and open in Unity2) In Player settings, make sure Write Permi... Read more
Crash when clicking on "Project" tab
Reproduction steps:1. Open the attached project2. Click on "Project" tab3. Editor crashes Note, that this project was created with 5... Read more
In WebL build UI panel not showing as in Game View
How to reproduce: 1. Open attached project2. Open "UIShower" scene3. Look at the "DragAndDrop" panel and play it4. Build and Run it ... Read more
Memory leak when playing scene
To reproduce:1. Open attached project2. Open the "Cinema" scene3. Disable the Video Player component in the Screen object4. Play the... Read more
[Android] Devices running aOS 4.1 and lower has visual artefacts after r...
Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce:1. run the attached ... Read more
[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...
Steps to repro: 1. Open attached project and 'test' scene on OSX;2. Select Terrain gameobject in the Hierarchy;3. Select 'Raise/Lowe... Read more
Crash when playing and stopping scene
To reproduce:1. Open attached project2. Open the scene "Cinema"3. Play it4. Stop itIf it doesn't crash, play/stop it again a few tim... Read more
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene 1. What happenedWhile playing one of demo scenes from UniStorm A$ package in WebGL, terrain b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld