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AngryBots crash on Windows Phone 8.1 512MB Emulator
Steps to reproduce:1. Build AngryBots to a folder2. Open it with Visual Studio and deploy to WVGA 4 inch 512MB Emulator3. Play aroun... Read more
going fullscreen moves game partially off screen
-e: when you switch from window mode to fullscreen the game gets moved partially off the screen -regression from 4.5.2f1 on Windows,... Read more
astcenc.exe tool requires Redistributable Package x86 installed
Building Android project with ASTC texture compression generates error message: Failed to execute 'astcenc.exe' on computers which d... Read more
Popup menu showed is misplaced if the object selection window is moved.
To Reproduce: 1. Click on any object picker field (flare on directional light for example). 2. Drag the the window to the middle of ... Read more
After clicking on a Debug.Log statement output in the console text curso...
How to reproduce:1. Open the attached project "new1"2. Play the "scene" scene (which has C# script with a Debug.Log Statement)3. Cli... Read more
Updates to GetComponent(string) on implicit "this" / "self" generates wr...
To Reproduce:1. Open 'Test.cs' in the attached project, Observe the line 'Component comp = GetComponent(scriptname)2. Run API update... Read more
Cartoon Race Cars package meshes throw ImportFBX error
Steps to reproduce:1. Download attached project or download whole package from asset store https://www.assetstore.unity3d.com/#!/con... Read more
Game crashes in iOS when trying to access null object
When accessing a null object in a try/catch block, iOS app crashes Read more
Webplayer resizing broken on OSX when using Firefox and relative contain...
To Reproduce:1. Open index.html from the attached build (or any other build) using Firefox on OSX. 2. Try resizing the window, obser... Read more
Hierarchy filter t:Button does not work
To Reproduce: 1. Open scene 'test' or any other scene with gameObjects which have Button components. 2. Type t:Button in hierarchy s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used