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[IL2CPP] Race condition in "vm::Class::SetupInterfaces"
Reproduction steps: 1. Build Standalone player of the reproduction project to IL2CPP 2. Launch Build Actual Result: Crash Fixed i... Read more
[ECS] Null reference exceptions after Entity is destroyed
How to reproduce: 1. Open the attached project 2. Open the "Main.unity" scene 3. Press Play 4. Wait till errors appear Actual resul... Read more
[WMR] Missing reference assembly error occurs for Hololens on installing...
Multiple missing reference assembly error occurs for Hololens on installing WMR package Steps to Repro: 1. Create a new Project 2.... Read more
[Cinemachine] Assembly reference missing error on importing Cinemachine ...
Steps To Reproduce: 1. Create a project 2. Window > Package Manager > Cinemachine > Install Expected Result: Cinemachine package... Read more
[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...
Steps to reproduce: 1) Open Unity Hub and create a new project 2) Switch platform to iOS 3) Leave Metal as the only Graphics API in... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more
[WMR] Center of a scene shifts every time a new scene is loaded
Center of a scene shifts every time a new scene is loaded Steps to Repro: 1. Download attached project 2. Run any scene 3. Wear on ... Read more
[WMR] Node Events are not registering
Node Events are not registering Steps to Repro: 1. Open attached project 2. Run Node Events Scene 3. Wear on WMR device Actual Re... Read more
[WMR] Recenter is not working on calling "InputTracking.Recenter" under ...
Recenter is not working on calling InputTracking.Recenter under update method Steps to Repro: 1. Open attached project 2. Open and... Read more
Multiple Assets with the same Name but different Types cannot be individ...
The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes