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[CurveEditor] NullReference Exception in UnityEditor.CurveEditor.WrapMod...
Undoing a curve with the new wrap methods throws a null reference exception. Repro steps:1. Open Scene1 from attached project2. Open... Read more
[Cloth] Cloth keeps updating when deactived
To reproduce: 1. Open attached project and play "Bug" scene.2. Open Profiler Window.3. In profiler's Overview find "Physics.UpdateCl... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce:1.Download and open attached project in the edit2.Hit play3.When the cylinder reaches the cube, move cylinder in ... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce:1.Download and open attached project2.Hit play3.Observe cylinder behavior Expected result: cylinder stops instant... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project;2. In the ProjectBrowser go to Assets -> Scenes folder;3. Open 'Gameplay' scene;4. Open ... Read more
Unity crashes on ShaderLab when changing scene with locked inspector window
Reproduction steps:1) Open "InspectorLockCrash.zip" project2) Open "Object2" scene3) Select the cube4) Lock the Inspector window5) T... Read more
Texture Compression on android platform adds color channels not present ...
Steps to reproduce:1. Open user attached project2. Change platform to Android3. Navigate to Assets/Materials/Textures/RngM_MOV_T1_re... Read more
Setting Rigidbody Mass to 0.1 makes Hinge Joints strech unexpetedly
Steps to reproduce:1. Open attached project2. Open "Map5" scene3. Find Level>Chains GameObject in hierarchy4. Select all Chains' ... Read more
[NavMesh] [Carving] NavMeshAgent does not find the next location on star...
Steps to reproduce:1. Download and open the attached project2. Hit play3. Observe player character behaviourVideo in edit Expected r... Read more
Mesh looks differrent than in 5.4
To reproduce:1. Open attached project in 5.42. Open polysurface1 mesh in inspector3. Notice that it has faces that are visible from ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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