Search Issue Tracker
GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...
Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed ... Read more
[Backport] Unity crashes entering Play Mode when the GraphView window is...
How to reproduce: 1. Open the attached project "GraphViewCrash.zip" 2. Open "Graph Editor" (Graph Editor>Graph Editor) 3. Enter Play... Read more
[Backport] UnityWebRequest coroutine is running when CanvasUpdateRegistr...
How to reproduce: 1. Open the attached project "New Unity Project.zip" 2. Open SampleScene 3. Click Assets > Build Asset Bundles 4.... Read more
[Backport] Element of an array with the SerializeReference attribute doe...
How to reproduce: 1. Open the user's attached project 2. Open the 'SampleScene' 3. In the Hierarchy select 'GameObject' 4. Add a new... Read more
[Backport] Animated Image property Raycast Target does not function when...
Reproduction steps: 1. Open the attached "RaycastTarget.zip" project 2. Enter Play Mode 3. In Game view, interact with the Button... Read more
[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps: 1. Open attached project "AndroidGradleIncrementalGCIssue" 2. Select Main Menu -> Tools -> Build With Gradle, which exp... Read more
[Backport] Resources.Load triggers a continuation of a coroutine sending...
Steps to reproduce: 1. Open the attached project ("1332433.zip") 2. Open "SampleScene" 3. Enter Play mode and notice that that you g... Read more
Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce: 1. Create a new project 2. Open Package Manager 3. Add Legacy Analytics service to your project 4. Select services... Read more
[Addressables]Texture formats override is not applied for Addressables A...
How to reproduce: 1. Open the attached "1412645_Repro.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Switch to... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps: 1. Open the attached project 2. Enter Play mode 3. Click anywhere on the Play screen Expected result: The press... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material