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1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Won't Fix

Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...

Serialization

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Jun 02, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashRepro”2. Enter the Play Mode3. Press “Start”4. Wait a few seconds and press on... Read more

0
votes
Fixed

Objects are not highlighted when clicking on their references in a custo...

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Jun 25, 2025

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Version/s: 6000.3.0a1

How to reproduce:1. Open the “ReferenceHighlightBug.zip“ project2. Open the “SampleScene“3. Select the “ReferenceTest“ GameObject in... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

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Feb 27, 2016

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Version/s: 5.4.0b8

Preconditions:Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1. Op... Read more

0
votes
Fixed

[Experimental] Undoing the adding of composite collider crashes in Compo...

Physics2D

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Aug 28, 2016

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Version/s: 5.5.0a6

How to reproduce:1. Open user attached project2. Open scene 'sdagfhg'3. In hierarchy navigate to Tile map > Layer4. Remove 'Compo... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
Fixed

Scene is marked as dirty when opening the project with Vertical Layout G...

Kernel

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Sep 12, 2024

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Version/s: 6000.0.19f1, 6000.1.0a1

How to reproduce:1. Open the “Test“ project2. Open the “SampleScene”3. Observe the Hierarchy window Expected result: The Scene is no... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

4
votes
Duplicate

Transitions are being skipped in the Animation Controller when disabling...

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Jun 13, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/AnimatorLOD/Demo/Scenes/StressTest.uni... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project (.Net 4.x required)2. Build the project with IL2CPP backend Actual result: The build f... Read more

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