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TypeLoadException errors due to recursive type definition when .Net 4.x ...
Steps to reproduce: 1. Open the attached project 2. Select SubClass.cs script in Scripts->Assembly2 3. Look in Console window Actua... Read more
Crash when unloading a scene with a StackOverflowException
Reproduction steps: 1. Open "1150205" project 2. "PA" -> "Build Manager" (Change to Windows Vanilla and leave everything else the s... Read more
LWRP command buffer Blit executes multiple times when using multi-pass m...
How to reproduce: 1. Open the project from OC 2. Open the scene WeatherMaker > Demo > Scenes > DemoScene 3. Press play. 4. Open fram... Read more
[PLM] Seam artifacts are visible on a lightmapped mesh after baking GI
Steps to repro: 1. Open the attached project and 'Spotlight_Tunnel_PLM' scene; 2. Clean baked data and GI Cache; 3. In the Lighting ... Read more
Unable to lock the Scene View on an object when double pressing "F" key
Reproduction steps: 1. Download and open attached project 2. Open singlescene.unity scene 3. Enter Play Mode 4. Open Scene window an... Read more
"#if UNITY_EDITOR" serialized properties crash Standalone Player when Ar...
Reproduction steps: 1. Download "1144591" project 2. Delete the "Library" folder 3. Open the Project 4. Make sure that the TMP Vers... Read more
[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce: 1. Create a new project 2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to De... Read more
Missing warning messages when Blend Shape Normals is set to import
How to reproduce: 1. Open user-submitted project (BlendshapeNormalsBug_2018_3_5) 2. Reimport CH_PepperPotts_Hmd.fbx (in the Assets f... Read more
[Terrain] Using Brush to Raise or Lower Terrain while baking lights Edit...
Using Brush to Raise or Lower Terrain while baking lights Editor crashes Steps to Repro: 1. Create a new Project 2. Create a new Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes