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Physics.ComputePenetration not working as expected when used with a caps...
How to reproduce:1. Open attached project "ComputePenetration Bug.zip" and scene "scene"2. Enter Play mode3. With WASD keys move and... Read more
[Timeline][Cinemachine] Positions of GameObjects are wrong in Timeline's...
Repro steps:1. Open QA attached project "repro"2. Open scene "TimelinePreviewOffset" in folder "TimelinePreviewOffsetTest"3. Open th... Read more
Root is not moving together with player animation when root motion is ap...
How to reproduce:1. Open the attached "1038127_repro.zip" project2. Open the "Main" scene3. Select "Loli" GameObject from the Hierar... Read more
Editor crashes after GameObject is being SetActive in the script
How to reproduce:1. From the given link download and open project "SetActiveCrash.zip"2. Open the scene "MGM_Main"3. Make sure that ... Read more
In Editor ENABLE_MONO condition is false when player settings is set to ...
Steps to reproduce:1. Download 1050206_repro.zip and open "SampleScene" scene2. Change platform to UWP.3. Open Player Settings and c... Read more
[IL2CPP] Build fails due to incorrect script's serialization
Steps to reproduce:1. Download 1050196_repro.zip2. In the Player setting switch to IL2CPP backend3. Build "SampleScene" scene Expect... Read more
[UI] Baked lightmaps, documentation and reset button clips when lighting...
Baked lightmaps, documentation and reset button clips when lighting settings window shrinks horizontally. Steps to Repro:1. Create a... Read more
[PLM] Editor crashes after pressing "Generate Lighting" button in the Ad...
Steps to repro: 1. Open attached project on OSX;2. Open the Lighting window (Windows>Rendering>Lighting Settings);3. Click 'Ge... Read more
[FBX Exporter] ArgumentNullException is thrown when exporting GameObject...
Reproduction steps:1. Open the attached project "FbxExporterBug.zip";2. Open the scene Scenes/TheBug;3. Right-click on the only obje... Read more
Generic class values are not deserialized on built game
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the speed is set to 94. Build and run5. Speed value ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes