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UI Image Color property is ignored when already assigned Source Image pr...
How to reproduce: 1. Open the attached "BugReport.zip" Unity project 2. Press "Play" and observe the three "Icon" GameObjects Expec... Read more
CombineMesh() mesh indices regression
Steps to repro: 1. Open QA attached project "CombineMeshIndices.zip" 2. Open repro scene 3. Enter Play Mode 4. Observe console Expe... Read more
[LWRP] Render Texture loses transparency values in built game when an Em...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe that the render texture loses transparency Expected res... Read more
[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...
To reproduce: 1. Open the user's attached project 2. Build and Run on Android device Expected result: Function outputs a result Act... Read more
When a joint is created at runtime the ConnectedBody trigger collider po...
Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR ... Read more
[Android][Vulkan] Images are rendered after a delay on some devices
Repro steps: 1. Open QA attached project "repro_1144830" 2. Set the Graphics API to Vulkan in the Player Settings 3. Build and Run o... Read more
[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...
Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more
[Android] System.Globalization.CultureInfo.CurrentCulture returns Cultur...
To reproduce: 1. Open attached project 2. Center the text to see it 3. Build and run on Android device Actual result: Observe that... Read more
Cache system Caching.IsVersionCached reporting true but Caching.GetCache...
Steps to reproduce: 1. Open attached project 2. Switch to Android platform 3. Play the editor 4. Wait until asset bundle manager rep... Read more
Signal Emitter does not emit reaction when Playable Director's Update Me...
How to reproduce: 1. Open user's attached project ('ManualPlayableUpdateBug.zip') 2. Open scene 'New' and click on the Director obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes