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8
votes
Duplicate

UI Image Color property is ignored when already assigned Source Image pr...

uGUI

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Apr 26, 2019

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Version/s: 2019.1.0a5, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "BugReport.zip" Unity project 2. Press "Play" and observe the three "Icon" GameObjects Expec... Read more

2
votes
By Design

CombineMesh() mesh indices regression

Graphics - General

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Apr 18, 2019

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Version/s: 2019.1.0a6, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to repro: 1. Open QA attached project "CombineMeshIndices.zip" 2. Open repro scene 3. Enter Play Mode 4. Observe console Expe... Read more

5
votes
Fixed

[LWRP] Render Texture loses transparency values in built game when an Em...

Package: Scriptable Render Pipeline Lightweight

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Apr 24, 2019

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Version/s: 5.13.0, 5.10.0

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe that the render texture loses transparency Expected res... Read more

1
votes
By Design

[Android] AWS SDK stopped working in Android Builds with Unity 2019.1.0a...

Android

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Apr 27, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open the user's attached project 2. Build and Run on Android device Expected result: Function outputs a result Act... Read more

2
votes
Fixed

When a joint is created at runtime the ConnectedBody trigger collider po...

Physics

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Apr 30, 2019

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Version/s: 2018.3.7f1

Regression when updating from 2018.3.7f1 to 2019.1.0f2. User pain is high because this functionality is relied upon heavily for VR ... Read more

0
votes
Fixed

[Android][Vulkan] Images are rendered after a delay on some devices

Mobile

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Apr 09, 2019

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Version/s: 2017.4.0f1, 2017.4.23f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Repro steps: 1. Open QA attached project "repro_1144830" 2. Set the Graphics API to Vulkan in the Player Settings 3. Build and Run o... Read more

0
votes
Fixed

[Android] BuildPipeline.BuildPlayer() with custom keystore file fails wi...

Mobile

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Apr 30, 2019

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Version/s: 2019.1.0b2, 2019.1.0f2

Steps to reproduce: 1. Open user attached project 2. Switch build target to Android 3. Press from main menu "BugReport > Build APK" ... Read more

1
votes
Fixed

[Android] System.Globalization.CultureInfo.CurrentCulture returns Cultur...

Android

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Mar 12, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open attached project 2. Center the text to see it 3. Build and run on Android device Actual result: Observe that... Read more

4
votes
By Design

Cache system Caching.IsVersionCached reporting true but Caching.GetCache...

Asset Bundles

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Apr 26, 2019

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Version/s: 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open attached project 2. Switch to Android platform 3. Play the editor 4. Wait until asset bundle manager rep... Read more

0
votes
By Design

Signal Emitter does not emit reaction when Playable Director's Update Me...

Timeline

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Apr 30, 2019

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Version/s: 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

How to reproduce: 1. Open user's attached project ('ManualPlayableUpdateBug.zip') 2. Open scene 'New' and click on the Director obje... Read more

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