Search Issue Tracker
GridLayoutGroup incorrectly updates scale after changing game view from ...
Steps to reproduce:1. open attached project2. select 16:9 game view aspect ratio3. play scene 'ConnectionScene'4. select 1920x1080 r... Read more
[iOS] Realtime Reflection Probes are not rendered correctly when they ar...
If Realtime Reflection Probes are updated from a script, they render a black image. Steps to reproduce:1) Open the latest attached p... Read more
Collaborate cannot update
1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more
[Trail][Noise] Multiple NoiseModule and TrailModule calls when editing p...
Steps to reproduce: 1. Open attached project2. Open scene "rain-effect"3. In scene view, select "Particle System Rain/Particle Syste... Read more
[UnityYAMLMerge] Layer position is overridden and increased by one when ...
Steps to reproduce:1. open new collab project on two different computers2. add layer A on one editor and layer B on the other editor... Read more
[HLAPI] Trying to spawn from a reference to a prefab throws null referen...
Steps to reproduce:1. open attached project2. build for standalone3. click 'space' Actual: null reference in standalone and editor s... Read more
Shadow artefacts with extremely shallow angles
Under certain extreme circumstances Unity will render aliased shadows. It probably affects very few users. Florent asked me to creat... Read more
Unity crashed on loading of collab
No proper steps to reproduce.Collab window was loading (possibly, collab data updating), and Unity crashed. Read more
[Collab] Launch external tool for merging a script conflict provides inv...
Steps to reproduce:1. open attached project2. open collab tab and use the "Launch external tool" to merge Player.cs conflict Expecte... Read more
[Lighting][Forward] Spotlight ray passes through SpeedTrees
Steps to repro: 1. Open attached project and 'testShadow' scene;2. Launch the scene. Actual result:Light ray from spotlight gameobje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected
- Can’t delete gradient keys with Mac keyboard or context menu options
- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings