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Unity crashes when saving animation clip with Verify Saving Assets setti...
1. Create a project or open existing one2. Create a new scene or open existing one3. Select Directional Light4. Go to Window->Ani... Read more
[Terrain] The tree's default selection functionality stops working when ...
The tree's default selection functionality stops working when switching between 2 terrain game objects Steps to Repro:1. Open attach... Read more
LWRP sub-shader doesnt generate correct Meta pass
How to reproduce:1. Open attached project "2018_2_Test"2. Open SampleScene and in Lighting settings window turn on Baked Global Illu... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps):a1. Find a CIFS network share.a2. Mount it in linux, e.g. I used sudo mount -t cifs -o... Read more
[UIElements] ObjectField: Pressing delete does not clear contents like I...
1) Create a ObjectField component and assign an object to it in script.2) Select ObjectField3) Press delete4) Nothing happens. When ... Read more
SpriteShape Package 1.0.12-preview doesn't update Point Positions visual...
A User has a script that updates the position of the points of a SpriteShapeController's Spline at runtime. In the Editor, when pres... Read more
The text of physics layer collision matrix overlaps on the slider, when ...
The text of physics layer collision matrix overlaps on the window navigation slider, when unified player settings window is shrinked... Read more
Subtracting simple and complex GameObjects with Probuilder's Boolean (CS...
How to reproduce:1. Open the Unity project attached by the user (Test ProBuilder.zip)2. Open the "SampleScene" Scene3. Go to Tools -... Read more
Crash when pressing reimport all using Substances
To reproduce:1. Open attached project "TestBed.zip"2. Open "New Scene.unity" scene2. Right mouse click in Project window and press R... Read more
Changing sample rate in animation window when linked with sequence edito...
Changing the sample rate in the animation window when linked with the sequence editor, doesn't reset keyframe and the animation does... Read more
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