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0
votes
Fixed

Changing Default speaker mode throws errors

Audio

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Jul 17, 2014

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Version/s: 5.0.0a17

Changing Default speaker mode throws errors m_ChannelGroup_Preview == NULL and "FMOD could not set the speaker mode" Read more

0
votes
Fixed

WP 8.1 will not build&run if splash screen pictures are provided

WP8.1

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Jul 22, 2014

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Version/s: 4.5.3b2

Selecting a custom splash screen and build&running for Windows Phone 8.1 will throw this error:Exception: Deployment failed. Out... Read more

0
votes
By Design

copy/paste in audio mixer don't work, but duplicate works

Audio

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Jul 17, 2014

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Version/s: 5.0.0a17

Copy/paste in audio mixer window don't work, but duplicate works Read more

0
votes
Duplicate

Argument Ecxeption error after closing and opening Audio mixer tab

Audio

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Jul 17, 2014

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Version/s: 5.0.0a17

After duplicating an Audio mixer in the Audio mixer window using Cmd/Ctrl + D, closing Audio mixer window/tab and reopening it, erro... Read more

0
votes
By Design

3D audio source doesn't change volume, when changing distance to source

Audio

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Jul 17, 2014

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Version/s: 5.0.0a17

When moving around map with 3D audio source, the volume of audio remains the same despite the distance between first person controll... Read more

0
votes
Fixed

Typo in AnimationClipPair docs

Docs - Scripting Reference

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Jul 10, 2014

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Version/s: 4.6.0b12

Typo in AnimationClipPair docs:This class define a pair of clip used by See Also: AnimationSet. Should be:This class define a pair o... Read more

0
votes
By Design

collider2D.bounds.center returns a Vector3d, while it should return Vect...

Physics2D

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Jul 17, 2014

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Version/s: 4.5.2f1

collider2D.bounds.center return a Vector3d, while it should return Vector2d (after all, z does nothing in 2D collisions) Read more

1
votes
Fixed

"m_PathToGUID.count(goodPath) == 0" error when reimporting example project

Module Manager

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Jul 22, 2014

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Version/s: 4.6.0b13

Steps to reproduce : - import the "uGUI_Project_Beta_13"- reimport all and notice the error in the console Read more

0
votes
By Design

Moving through OffMesh links speeds up the agent

AI

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Jul 22, 2014

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Version/s: 5.0.0a17

To reproduce:1. Open attached project2. Open 6_OffMeshTraverseSpeed scene3. enter play modeExpected result: Both Agents move at the ... Read more

0
votes
Fixed

Canvas doesn't update position

UI

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Jul 22, 2014

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Version/s: 5.0.0a15

Canvas doesn't update position when in the scene if change RendererMode from ScreenSpace - Camera to WorldSpace Repro:1. Add Canvas,... Read more