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[Shaders] Not possible to interpolate four per pixel punctual lights in ...
How to reproduce:1. Download attached project "4PointsLightTesting" and load scene "SampleScene"2. Move green Point Light to the lef... Read more
[AssetBundle] AssetBundle is not loaded when bundle is unloaded in the s...
Steps to reproduce:1. Download and Open the project (AssetBundleUnload.zip)2. Switch Platform to iOS and Check "Development Build"3.... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS solution5. ... Read more
ArgumentOutOfRangeException is thrown when resizing the text border
How to reproduce:1. Open the attached Unity project.2. Resize text border to a smaller size than the text. Expected result: The text... Read more
FPSController's Y position jitters when walking through the middle of a ...
How to reproduce:1. Open the Unity project from the link in the comments (JitterBug.zip)2. Open the "SampleScene" Scene3. Select the... Read more
Scroll View and Vertical Layout GUI dirty scene on entering Play Mode
How to reproduce:1. Open the user-submitted project2. Save the Scene3. Enter and then Exit the Play mode4. Observe the Scene name in... Read more
[UI] Area light's 'Width' and 'Height' parameters are not shown
Steps to repro: 1. Open attached project and 'SampleScene' scene;2. In the Hierarchy select 'Area Light' gameobject;3. Observe the I... Read more
[UI] 'Rectangular' light is named as 'Area' light in the Light component...
Steps to repro: 1. Create new Unity project;2. In the Hierarchy click Create>Light>Rectangular Light;3. Observe the Inspector ... Read more
EditorWindow loses references to Script components of Scene Objects when...
Reproduction steps:1. Open the attached "EditorWindow Reference Bug.zip";2. Open the SampleScene;3. In the upper Menu go to Test -&g... Read more
Custom Cursor flickers when highlighting Text in the Package Manager Window
How to reproduce:1. Create a new Project2. Add any texture to the project and set it as a "Cursor" in its texture settings3. Go to F... Read more
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