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DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro:--open attached project or get the Input Warriors--build&run scene for iOS or Android--run around with the ... Read more
Crash on mono_class_alloc0 when trying to access a static interface prop...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more
[Editor] 2020.3.36f1 Unity version has "git.master" string
Steps to reproduce:1. Open Unity 2020.3.36f1 (ac5bf4c0d)2. Go to Help > About Unity3. Check the version (Version: 2020.3.36f1.git... Read more
GameObject's name in Scene View icon is corrupted when the name contains...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/TestScene” Scene3. In the Scene view, observe the “Mai... Read more
Old Lighting data is not cleared when generating light maps with less data
How to reproduce:1. Open the attached project ("case-1182106-Project.zip")2. Open Lighting settings ( in the top tab Window > Ren... Read more
[TMP] Text is the wrong size when importing TMP Essentials after importi...
How to reproduce:1. Open the attached project's "case_1271192-Project.zip" Scene labeled "TutorialSampleExperiment"2. Add the Experi... Read more
Visual Studio Editor and Burst errors in the Console when project name c...
Reproduction steps:1. Create a new project with the apostrophe in the name for example "King's land"2. Open the project3. Install th... Read more
Error thrown when disabling rigidbody with a custom inertia tensor and c...
To reproduce:- Open Assets/Scenes/SampleScene.unity- Enter play mode- Select the "Cube" gameobject and set it to inactive- Observe t... Read more
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables