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[Windows Standalone] Aspect Ratio change in Exclusive Fullscreen mode cr...
If user changes the standalone Player's aspect ratio in Exclusive Fullscreen mode, the cursor will have an offset from its "actual" ... Read more
Blend Trees give non-linear root motion and blending when linearVelocity...
How to reproduce:1. Download project from OwnCloud and open it ("case_1041899_playables.zip")2. Select object "Test", set "Mecanim L... Read more
[TextMeshPro] TMP_CharacterInfo.index has wrong value when using surroga...
Reproduction steps:1. Download 'SurrogatePairBug.zip' and open in Unity2. Select "Main" scene3. Enter Play mode4. Press "Print Chara... Read more
Unity incorrectly assigns project unique name when it creates *.sln file...
To reproduce: 1. Download attached project "TestVS.zip" and open in Unity2. Open newly created .sln file in a text editor Expected r... Read more
Copying Directional Light DepthMap in RawDepth mode crashes Unity Editor
How to reproduce:1. Open tester-submitted project (RTGetDepthCrash.zip)2. Open scene "1.unity"3. Create 3D cube Expected result: Uni... Read more
Dll's script assets are missing after importing assetpackage on .NET 4.6
To reproduce:1. Create a new project2. Make sure that Scripting Runtime Version is set to .NET 4.x3. Import attached "testing.unityp... Read more
Crash when passing null reference instead of Animator to AnimationPlayab...
How to reproduce:1. Open any project2. Attach the "Crash.cs" script to any Game Object3. Play the scene Expected result: Editor shou... Read more
ComputeBuffer.GetData() requires blittable array when using bool variabl...
How to reproduce:1. Open user's project ("XParticle-master.zip")2. Press Play Expected result: works with variables of type boolActu... Read more
Editor crashes on D3D11CoreGetLayeredDeviceSize when 3D Object uses "Upd...
How to reproduce:1. Open the attached "Pumpkin run crash test" Project2. Enter Play Mode Expected result: Scene is loaded successful... Read more
Unity crashes on UI::Canvas::CheckConsistency when importing prefab
How to reproduce:1. Open the "prefab_test.zip" project (Unity may crash already)2. Reimport "InGameCanvas.prefab" Actual result: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked