Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
Issue ID
1041870
Regression
No
[Windows Standalone] Aspect Ratio change in Exclusive Fullscreen mode creates an offset for the cursor.
If user changes the standalone Player's aspect ratio in Exclusive Fullscreen mode, the cursor will have an offset from its "actual" position in the screen. The most direct effect is all UI cannot be clicked on.
Repro:
1. Build & run the Player from the project.
2. Switch to Exclusive Fullscreen mode if the Player is not in that mode.
3. Change resolution to one with a different aspect ratio. For example, if the Player is in 1920 x 1080, change it to 1920 x 1200 or 1024 x 768.
4. Interact with the UI elements.
Project download: https://oc.unity3d.com/index.php/s/b67c5oh65wUg7zl
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment