Search Issue Tracker
Build windows standalone with non-native fullscreen, alttabing still kee...
To reproduce:1) Create new project2) Build Windows Standalone3) Make sure it's fullscreen with non-native resolution4) Alt-tab, buil... Read more
Pausing and unpausing the game breaks UI with nested canvases
To reproduce:1. Open attached project2. Open 01 scene3. Enter play mode4. Pause play mode5. Resume play modeExpected result: The UI ... Read more
Button does not stop being highlit if touch ends on top of it on WP8.1
Button does not stop being highlit if touch ends on top of it on WP8.1 Steps to reproduce:1. Download attached project. It has a but... Read more
Landscape oriented apps use wrong splash screens on iOS8
Landscape oriented apps use Retina3.5 (960x640) splash on iPhone 5/5s with iOS8 instead of 11360x640. Workaround can be found in thr... Read more
Screenshots taken while device is near memory limit are empty
Steps to reproduce:1. Make a project which allocates high amount of memory and has ability to take screenshots.2. Deploy it to WP8 o... Read more
Moving cursor unselects whatever was selected with the UI navigation keys
To reproduce this bug: 1. Open the attached project2. Open the SelectionEventsTest.unity scene3. Press play. The redPane is selected... Read more
Building a lightmapped scene for Windows Phone 8 breaks the editor
To reproduce:1. Create a new project2. Build for Windows Phone 83. Notice that the editor stopped redrawing. Any newly opened window... Read more
In iOS 8 Application.dataPath write access is denied
In iOS 8 Application.dataPath write access is denied. This is expected as Application.dataPath is pointing to Unity's Data folder wh... Read more
A masked UI slider handle disappears sometimes when you move it
To reproduce:1. Open attached project2. Open scene3. Press play4. Click on the left side of slider5. Click on the right side of slid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11