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[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...
How to reproduce: 1. Create a new Unity project 2. Import the 'AI Planner' package 3. Add a Window > AI > Plan Visualizer 4. Move th... Read more
TransformAccessArray.Dispose() crashes player
Steps to reproduce: 1. Open new project 2. Add attached "TestScript.cs" to a GameObject (The script calls TransformAccessArray.Dispo... Read more
Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce: 1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene" 2. Select "New Material" fr... Read more
AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...
Steps to repro: 1. Open original project "Sound_Bug_2019.1.zip" 2. Enter PlayMode and listen to the Audio Expected result: Audio do... Read more
ScriptableObject variable values in the Inspector are not updated in rea...
How to reproduce: 1. Open the attached project ("scriptable objects.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode... Read more
[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor
How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(NewBehaviourScript.cs) 3. Attach the script ont... Read more
[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...
How to reproduce: 1. Open attached project "Case_1146074_dx11.zip" 2. Open "Main" scene 3. Enter Play Mode Expected result: Rightmo... Read more
GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...
To reproduce: 1. Open attached project "New Unity Project.zip" 2. In Lighting window, Set Lightmap Size to 4096 3. Clear baked data... Read more
Asset Store window does not get updated when the Editor is in Play Mode
How to reproduce: 1. Create a new Unity project 2. Enter Play Mode 3. Open the Asset Store window 4. Type something into the search ... Read more
[iOS] Screen.safeArea value on Awake differs from the value on Start if ...
To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. De... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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