Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0b5
Issue ID
1041318
Regression
No
Default quality level buttons misaligned when all the target platform supports are installed
The default quality level buttons misaligned when all the target platform support is installed. The "Default Quality" setting button for WebGL moves under "Delete Quality" level button on shrinking inspector window horizontally
1. Open an attached project or create a new project
2. Edit > project settings
3. Player settings > quality settings
4. Shrink inspector window horizontally
Actual Result:
1. Observe that WegGL quality level button moves under delete quality level button
2. It occurs when all the platform supports are installed and listed under quality settings
Expected Result:
1. The button should be anchored under the given platform
Occurring with:
2018.3.0a1, 2018.2.0b5, 2018.1.2f1, 2017.4.4f1, 2017.2.3f1, 2017.1.4f1
Environment:
Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment