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Dll's script assets are missing after importing assetpackage on .NET 4.6
To reproduce:1. Create a new project2. Make sure that Scripting Runtime Version is set to .NET 4.x3. Import attached "testing.unityp... Read more
Crash when passing null reference instead of Animator to AnimationPlayab...
How to reproduce:1. Open any project2. Attach the "Crash.cs" script to any Game Object3. Play the scene Expected result: Editor shou... Read more
ComputeBuffer.GetData() requires blittable array when using bool variabl...
How to reproduce:1. Open user's project ("XParticle-master.zip")2. Press Play Expected result: works with variables of type boolActu... Read more
Editor crashes on D3D11CoreGetLayeredDeviceSize when 3D Object uses "Upd...
How to reproduce:1. Open the attached "Pumpkin run crash test" Project2. Enter Play Mode Expected result: Scene is loaded successful... Read more
Unity crashes on UI::Canvas::CheckConsistency when importing prefab
How to reproduce:1. Open the "prefab_test.zip" project (Unity may crash already)2. Reimport "InGameCanvas.prefab" Actual result: Uni... Read more
Building gameObject into AssetBundle changes its transform rotation
To reproduce: 1. Download attached project "MeshPrecision.zip" and open in Unity2. Open "SampleScene" scene3. Click Window > Asse... Read more
[iOS] Crash when the app is closing - KillAllBackgroundThreadsAndWaitFor...
To reproduce:1. Open attached project2. In the top menu Tools > Dice > Build > Build iOS Dev3. Open the Xcode project4. Rem... Read more
VS2015 cannot debug Unity project due to multiple assemblies with equal ...
How to reproduce:1. Open user-submitted project (cannotdebug.zip)2. Set Visual Studio 2015 as a default IDE3. Open script "NewBehavi... Read more
ReflectionTypeLoadException after entering Play mode when using Entity C...
Reproduction steps:1. Open the attached project "EntityTest.zip";2. Open the SampleScene;3. Enter a Play mode. Actual results: the R... Read more
Ray, Ray2D and Plane are not Serializable
How to reproduce:1. Open given Unity project2. Enter "SerializationTest" scene3. Select "SerializationTest" game object4. Check fiel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets