Search Issue Tracker

0
votes
Fixed

Script updater fails if code has open generic types references

Scripting

-

Jul 06, 2014

-

Version/s: 5.0.0a15

code like: var t = typeof(Nullable<>); causes ScriptUpdater to crash Read more

0
votes
By Design

Asset name slides to the left

Audio

-

Jul 15, 2014

-

Version/s: 5.0.0a16

Have attached video a video showing that when trying to rename the Audio Mixer asset with the long name - the whole name slides to t... Read more

0
votes
Fixed

Unity ignores any C# script which which has a name that starts with 'Str...

CodeEditors

-

Jul 16, 2014

-

Version/s: 5.0.0a15

To Reproduce:1. Open a new project.2. Create a script name it 'StreamingAssets*' e.g. 'StreamingAssetsSomething' or 'StreamingAssets... Read more

0
votes
Duplicate

'Inertia tensor must be larger then zero in all coordinates' error throw...

Physics

-

Jul 14, 2014

-

Version/s: 5.0.0a16

To Reproduce:1. Play 'scene' in the attached project.2. Notice the error message. 'Inertia tensor must be larger then zero in all co... Read more

0
votes
Duplicate

Sprite name reference is lost when removed from sheet

2D

-

Jul 16, 2014

-

Version/s:

1. Import sprite sheet with multiple sprites2. Slice sheet and name one the sprites as 'foobar'3. 'Apply'4. Add foobar sprite to the... Read more

0
votes
Fixed
0
votes
Duplicate

Animator window grid is rendered incorrectly in certain situations

Animation

-

Jul 15, 2014

-

Version/s: 5.0.0a16

Steps to reproduce:1. Create a new project, scene and an animation controller2. Open the Animator window and make sure it is not doc... Read more

0
votes
By Design

Adding a new script to a state in a Mecanim Animator state machine has i...

Editor - Other

-

Jul 16, 2014

-

Version/s: 5.0.0a16

Adding a new or multiple behaviour to a state has issues 1) If you create and add a new behaviour to a state, it takes a moment for ... Read more

0
votes
Fixed

The preview destination state is obsolete when transitioning to Exit nod...

Animation

-

Jul 16, 2014

-

Version/s: 5.0.0a16

The preview destination state is obsolete when transitioning to Exit node or a state machine Repro:1) In the Base Layer create a sta... Read more

0
votes
Postponed

It's possible to link the MonoBehaviour scripts for the

Editor - Other

-

Jul 16, 2014

-

Version/s: 5.0.0a16

It's possible to link the MonoBehaviour scripts for the State Machine Behaviour. It is possible to select a MonoBehaviour script in ... Read more