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[Tree Creator]The Tree brushed on the Terrain is only scaled on LOD1, bu...
To reproduce: 1. Download attached project "zProject_503620.zip" and open in Unity2. Open "test" scene3. With mouse wheel Zoom In an... Read more
[iOS] Unity UI ScrollRect is very unresponsive to finger flick gestures ...
Reproduction steps:1. Open the attached project "Scroll-Repro.zip";2. Open the SampleScene;3. Make a build for iOS;4. Launch the bui... Read more
[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor
Reproduction steps:1. Install the Rider code editor.2. Create a new Unity project.3. Go to "Unity > Preferences > External Too... Read more
[Frame Debugger] Frame Debugger disables itself when minimizing any wind...
Reproduction steps:1. Create a new Unity project.2. Go to "Window > Frame Debugger" or "Window > Debug > Frame Debugger" (b... Read more
Updating a Text object with a tag name doesn't work in the Build if any ...
How to reproduce:1. Open the attached Project2. In the Hierarchy menu click on the Cube object3. In the Inspector click on the Tag -... Read more
[iOS][Android] InputFields no longer highlight text when selected
Steps to reproduce:1. Start a new project2. Add an InputField object3. Switch to Android and build and run to device4. Tap on InputF... Read more
GetManagerFromContext: pointer to object of manager 'MonoManager' is NUL...
How to reproduce:1. Open cmd2. Type: "C:\Program Files\2018.1\2018.1.6f1_57cc34175ccf\Editor\Unity.exe" -batchmode -createProject "C... Read more
Assembly Definition files do not recompile when importing Asset Packages
Steps to reproduce:1. Open an empty project2. Import user-attached package "MRTK-Test.unitypackage" (rmb in Projects panel->Impor... Read more
[Animator] Animation becomes distorted after looping it a certain amount...
To reproduce:1. Open 'smallProject'2. Play 'TestPath' scene Expected: the character will walk from the top right corner to the botto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block
- Outdated documentation page is linked when clicking on the Help icon for "Virtual Texturing" Module in Profiler Window
- [Linux] No “File already exists” pop-up thrown when saving Shader Variants with an already existing name from Build Profiles or Project Settings window