Search Issue Tracker
Crashes while building with VR support enabled for platform which does n...
Steps to reproduce:1. Open the attached project (vrSupport.zip)2 Check Editor settings, notice that "Virtual Reality Supported" is e... Read more
FileUtil.ReplaceFile corrupts a destination file if source path is empty
Steps to reproduce: 1. Open attached project.2. Execute menu item: POPUP/Create scene3. Execute menu item: POPUP/Replace scene with ... Read more
Animation clip looped through script loops as if its WrapMode was set to...
To reproduce:1. Open the attached project2. Open console window3. Enter play mode and observe the messages in the consoleThe message... Read more
First AnimationEvent on a looped clip is skipped after the first cycle
First AnimationEvent on a looped clip is skipped after the first cycle To reproduce:1. Open the attached project2. Open console wind... Read more
[IL2CPP] Crash in GenericType`il2cpp::metadata::Il2CppTypeCompare::Compa...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS or Android.3) Run on a device.4) Press the 'SAVE' UI bu... Read more
Profiler gets stuck with "extensive" usage
-e: see title. it is not reliably reproducible though -repro:--build attached repro project--run in browser and connect profiler--no... Read more
[iOS] Auto-rotation doesn't work while broadcasting using ReplayKit
When using the iOS ReplayKit to broadcast video feed, auto-rotation doesn't work To repro:1: Open attached project2: Build for iOS3:... Read more
[Linear|Standalone] The game screen is darker when non-native screen res...
Reproduction steps:1. Open the attached project2. Build it with the "Scene_MainMenu" scene3. In the build, change resolutions from n... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps:1. Open my attached project ("AudioTest.zip")2. In project settings, make sure that DSP buffer size is set to "be... Read more
Windows build crashes when closing executable with non native resolution...
Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List