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Perforce plugin tries to connect even there is no credentials filled in
Steps to reproduce:1) Crate new project in Unity2) Edit >> Project Settings >> Editor3) Version Control >> Perforc... Read more
Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2 Open the test.unity scene3. Open Editor Tests Runner4. Clic... Read more
[WinBootstrapper] [Regression] Component selection is not stored
To repro:1. Run DA.2. Proceed to Component selection page. Note selected components.3. Add/Remove some components. Note your choice.... Read more
Animator doesn't animate physics when Update Mode is set to Animate Physics
To reproduce:1. Open the project that i attached "animatePhysicsBug.zip".2. Open "Main" scene and enter Playmode.3. Observe the scen... Read more
Rigs created from avatars with "Optimize Game Object" selected do not re...
Steps to reproduce:1. Download and open the attached project2. Look at the hierarchy or project windows and see different hierarchy ... Read more
[Android] BuildPipeline.BuildPlayer throws DirectoryNotFoundException wh...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2. On the menu click "AutoBuilder > Android"3. Observe err... Read more
Asset Bundle Variant fails to resolve material when using WWW.LoadFromCa...
Steps to reproduce:1. Make sure there is only Assets folder in the Project folder2. Open attached project3. Open scene "boostrap"4. ... Read more
IL2CPP build fails when using link.xml on a library which uses Interlock...
Reproduction steps:1) Open user's attached project2) Make sure that Scripting Backend is set to IL2CPP3) Build and run project-- Not... Read more
GI Scene Modes Not Fetching Visualization Data After Quitting Play Mode
If the scene visualization mode is changed to any other Global Illumination view mode, then visualization data disappears after ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window