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[WebGL] Player build fails with an empty scene when project contains AR ...
How to reproduce:1. Create a new project2. Import AR foundation package from package manager3. Switch platform to WebGL4. Build an e... Read more
[Input System] Empty part binding on composite causes subsequent parts t...
Repro: 1. Create an input action with a Vector2 composite.2. Bind "Up" to "W", "Left" to "A", and "Right" to "D".3. Do NOT bind "Dow... Read more
Universal RP Lit Shader is flickering on Entities when SRP Batcher is en...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset.2. Open the asset in t... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
ShaderGraph with PBR Master node in Universal RP is disoriented and does...
To reproduce:1. Open the attached project;2. Open "repro" scene;3. Enter Playmode;4. Press button on top to switch between Universal... Read more
[HDRP] Setting Maximum Shadows on Screen to less than the current amount...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select HDRP asset "3" (o... Read more
[tvOS] Changing the platform to tvOS changes the terrain lightning
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Change the Active Platform to Mac Standalone4. Change the Ac... Read more
[HDRP] Crash on D3D12ImmediateContext::BindShaders when switching Materi...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Select the "Sphere" GameObject in the Hiera... Read more
[Linux] [HDRP] Editor crashes when creating a new node in the Shader editor
How to reproduce:1. Create a new HDRP project2. Add a new Shader Graph asset (Assets -> Shader -> Unlit Graph)3. Open the crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty