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Not Reproducible

Fixed in 2018.2.X

Votes

0

Found in

2018.1.5f1

2018.2.0f1

Issue ID

1059597

Regression

Yes

Collider doesn't change its position when you call Transform.SetParent with worldPositionStays = false

Scripting

-

To reproduce:

1. Open the attached project (PhysicsBugReport.zip)
2. Enter Play mode
3. Observe that particles do not hit a pink cube, but do hit an empty space instead

Expected: calling SetParent with worldPositionStays set to false moves the collider to the new position as well

Reproduced in 2018.1.5f1, 2018.1.8f1, 2018.2.0f1, 2018.2.0f2, 2018.3.0a2
Did not reproduce in 2017.4.7f1, 2018.1.4f1, 2018.3.0a3, 2018.3.0a4
Regression introduced in 2018.1.5f1

Not reproducible in 2018.3.0a3

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