Search Issue Tracker

0
votes
Fixed
0
votes
Fixed

Custom uGUI text pops out of rect bounds on certain game view sizes

UI

-

Jun 25, 2014

-

Version/s: 4.6.0b11

To reproduce:1. Open attached project2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the bo... Read more

5
votes
Fixed

FullScreenMovieScalingMode.AspectFill does not work as expected on Android

Android

-

Mar 03, 2014

-

Version/s: 4.2.1f4

FullScreenMovieScalingMode.AspectFill does not fill the screen and leaves black borders on portrait mode. Works as expected on iOS. Read more

0
votes
Fixed

Freeze on printing downloaded long string

Editor - Other

-

Jun 21, 2014

-

Version/s: 4.5.1f3

1. Open scene "test"2. Play in editor3. Press Gui.button "return Length 100,000(Freeze)", file will be downloaded and printed with d... Read more

0
votes
Fixed

Text of uGUI disappears after application is sent to background on WP8

WP8

-

Jun 26, 2014

-

Version/s: 4.6.0b11

Steps to reproduce:1. Create a project which uses Text component2. Build and run on WP83. Send application to background and bring i... Read more

0
votes
Fixed

BlendTree slider is broken

Animation

-

Jun 26, 2014

-

Version/s: 5.0.0a14

BlendTree slider is broken. To reproduce:- Create a new project and import the "Mecanim Example Scenes" project from Asset Store- Op... Read more

0
votes
Fixed

Masks stop working when applying negative scales

Graphics - General

-

Jun 25, 2014

-

Version/s: 4.6.0b11

1.Open uGUIPrefab project2.Open Assets/scaleandmask.unity scene3.Expand HUD object4.Look at the text5.Set scale of Panel to -1, 1, 1... Read more

0
votes
Fixed

WP8 5.0 build crashes when built on top of an older version build

WP8

-

Jun 26, 2014

-

Version/s: 5.0.0a14

To reproduce:1. Create a new project with Unity 4.52. Build for wp83. Open up the project with 5.04. Build & Run into the same f... Read more

0
votes
Duplicate

RaycastHit.triangleIndex returns wrong triangle index when raycasting a ...

Physics

-

Jun 25, 2014

-

Version/s: 5.0.0a13

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Hover mouse over the plane4. Observe incorrectly drawn ... Read more

0
votes
Fixed

Depth/DepthNormals textures sometimes use Linear texture filtering

Camera

-

Jun 26, 2014

-

Version/s: 4.5.1f3

Depth & DepthNormals built-in textures sometimes (e.g. in forward rendering) use bilinear filtering, which is wrong. Due to the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.