Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a14
Issue ID
616089
Regression
Yes
WP8 5.0 build crashes when built on top of an older version build
To reproduce:
1. Create a new project with Unity 4.5
2. Build for wp8
3. Open up the project with 5.0
4. Build & Run into the same folder - the deployed app instantly crashes with "System.AccessViolationException"
Does not crash when doing the same thing with 4.3.4f1 to 4.5.1p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment