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Outdated error is thrown when entering Play mode and having rigidbody wi...
How to reproduce:1. Open attached project "OutdatedError.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Exp... Read more
Editor crashes when adding a script with a UI component requirement to a...
How to reproduce:1. Open the scene "NewScene" from my attached project "New Unity Project.zip"2. Select "Parent" GameObject and from... Read more
Editor crashes if checking "SystemInfo.SupportsTextureFormat" with every...
Reproduction steps: 1. Open "MinimalRepro.zip" Project2. Open "Test" Scene3. Enter Play mode Expected Result: Entering Play mode is ... Read more
[ProBuilder] Scene GUI appears unlit when the scene lighting off and whe...
To reproduce:1. Open a new project2. Import the ProBuilder using Package Manager or Asset Store, if on older versions3. Set the Colo... Read more
Surface Shader Compiler compiles for additional non-selected APIs
Steps to reproduce:1. Download and open the attached project2. Check the "NewSurfaceShader" Result: Shader error in 'Custom/NewSurfa... Read more
[Wintermute] Unity crashes when switching from Enlighten to PLM if the e...
Steps to reproduce:1. Install Unity in a folder with some non-Latin symbols. Or find a folder which contains Unity and change folder... Read more
[Metal] Freeze or crash when loading assetbundle in ProduceClone() [inli...
Reproduction steps:1. Open the attached project.2. Play the 'SampleScene' or build it for iOS device. Actual behavior:- Editor will ... Read more
VideoPlayer.Prepare() causes error: Assertion failed: Assertion failed o...
How to reproduce:1. Open the attached project2. Open the "test" scene3. Press Play4. Press "RepeatClick" button Actual result: Video... Read more
[Animation] Visual feedback of a Entry/Exit node transition is played tw...
To reproduce:1. Open project2. Open 'EntryExit' scene3. Open Animator4. Disable Auto Live Link option5. Select Cube GO6. Set 'New St... Read more
Editor crashes in ModelImporter::ImportConstraints when trying to import...
To reproduce: 1. In a new project, import the FBX file attached by the user (run_05_bake_all_bones_constraint_03.fbx)2. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved