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[2D] Unable to assign GUID error occurs on updating 2D SpriteShape packa...
Unable to assign GUID error occurs on updating 2D SpriteShape package to 5.0.1 Steps to Repro: 1. Create a new Project2. Install/Upd... Read more
[HDRP] Wrong material variant picked in player
Does not reproduce on: 2020.3.30f1, 2021.3.5f1 Reproduces on: 2023.1 + Trunk__________________________________More info: The issue s... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached v... Read more
Audio clip starts to play when detaching the Game/Scene view
Steps to reproduce:1. Open the attached project(AudioPlaysWhenDeattach.zip)2. Deattach the Game/Scene view3. Observe the audio file ... Read more
Improve error message when license server is in the maintenance mode
Repro:1. Set license server to the maintenance mode2. Launch editor3. Attempt to activate new license4. Observe that user is present... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...
To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more
Sprite warped when rotating to a certain angle when using flipX or flipY
Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more
"FirstPersonController uses the legacy input system" message is logged w...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation