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Unable to cast object of type 'Mono.Cecil.CallSite' to type 'Mono.Cecil....
Steps to reproduce:0. Make sure you have Windows Standalone IL2CPP Support installed1. Open user provided project2. Attempt to build... Read more
Rigidbody constrains do not work if the rigidbody has a child with a col...
To reproduce: 1. Open the project, attached by the user (ConstraintsTest.zip)2. Open the "testscene" scene3. Select the ItemLaser ga... Read more
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...
How to reproduce: 1. Open any (new) project2. In the Physics Settings, set the Broadphase Type to Multibox Pruning3. Import attached... Read more
[IL2CPP][Windows][iOS][Android] Building process fails when any code use...
To reproduce: 1. Download attached project "1028758.zip" and open in Unity2. Open "bug" scene3. In Player Settings change Scripting ... Read more
[WindowsMR] Mixed Reality App hangs at launched when MR controller's tri...
Steps to reproduce:1. Create a new empty project with a blank scene.2. Switch platform to UWP and enable windows MR support in Playe... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more
[Renderer] GPU Instanced mesh particles alignment affected by directiona...
Repro steps: 1. Open Scene1 from the attached project.2. Select the directional light and rotate it; observe the particle rotating3.... Read more
Verify saving assets popup doesn't appear on saving scene or quitting un...
Verify saving assets popup doesn't appear on saving the scene or quitting unity unless the user makes some change in the player, edi... Read more
Physics.RebuildBroadphaseRegions produces PhysX errors with a negative X...
How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more
[Animation] Rotation and scale is not reset to curve values every frame ...
To reproduce:1. Open user's attached project2. Enter Play mode3. Using Hierarchy search, find "Weapon_root" object in the scene4. Wh... Read more
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