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WorldPos is not passed to SurfaceShader when Camera rendering path is se...
How to reproduce:1. Open given Unity project2. Enter "SampleScene" scene3. Make sure that your rendering path in the Main Camera is ... Read more
[IAP] "TypeLoadException" occurs while using "UnityEngine.Purchasing"
Updated package 2.0.3 added to package manager, which should fix SImpleJson load issue when users upgrade from 2.0.1 to 2.0.3. Added... Read more
[Hololens]Captured video/Image is unable to save in the gallery of Hololens
Captured video/Image is unable to save in the gallery of Hololens. Steps to repro:1. Open the attached project > Switch to Univer... Read more
Different number of Assembly compilations depending whether Asset Refres...
To reproduce:1. Open the user's attached project2. Open the "Sample Scene" under Assets\Scenes3. Build it using the menu from the to... Read more
[Package Manager] ArgumentException on selecting subfolders of "Packages...
ArgumentException is thrown on a console while selecting folders inside "Packages" folder from Two Column Layout project tab. Steps ... Read more
Steam overlay artifacts appear in the Visual Studio opened from within U...
To reproduce:1. Import the Steamworks package to an empty project2. Add the SteamManager.cs from "Assets\Scripts\Steamworks.NET" to ... Read more
[XR] Editor freezes when using ARCore instant preview on Mac
[XR] Editor freezes when using ARCore instant preview on Mac Steps to reproduce : 1) Open the attached project or download from http... Read more
[Android] SystemInfo.systemMemorySize returns the incorrect value for On...
To reproduce:1. Open project2. Build and run on Android on One Plus 5 or Samsung S9+3. Notice that:-On a Samsung S9+ (model number: ... Read more
Shadows disappear after culling the Occlusion of static gameObjects
Reproduction steps:1. Open the attached project "occlusion.zip"2. Open the scene "start";4. Clear Occlusion Culling data;5. Observe ... Read more
MonoManager access violation when executing method in batch mode from ba...
When creating a project entirely from batch mode, and then trying to launch it a second time with -executeMethod, the Editor process... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets