Search Issue Tracker

9
votes
Postponed

[SerialPort] BytesToRead returns null reference

Mono

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) open the project 2) open scene 'Main' 3) run Expected behavior: BytesToRead return 0 Actual: null reference Read more

0
votes
By Design

[SerialPort] ReadByte() freezes editor

Mono

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) open the project 2) play scene 'Main' - editor freezes at this point Read more

0
votes
Fixed

Force applied by area/point effector is multiplied by the number of coll...

Physics2D

-

Mar 16, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "AreaEffectorTest" 3. In the scene there are two squares. Left one has f... Read more

0
votes
Fixed

[IL2CPP]Project built with IL2CPP becomes the error made in a circular r...

IL2CPP

-

Mar 17, 2016

-

Version/s: 5.3.2p4

IL2CPP fails to generate compilable code when unsafe C# code cases two structs to reference each other. Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

-

Mar 16, 2016

-

Version/s: 5.3.3f1

Repro steps: 1)Open the later-attached TestProject 2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor 3)... Read more

0
votes
Fixed

Rigidbody stays unstable if it is placed on top of another Rigidbody whi...

Physics

-

Mar 16, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project "780339.zip" 2. Open scene "Repro" 3. Run the scene 4. Notice that structure in the le... Read more

0
votes
Fixed

[Substance][CustomEditor] Adding substance material on to selected mesh ...

Substances

-

Mar 15, 2016

-

Version/s: 5.4.0b7

Steps to reproduce: 1) open 'quad.zip' project 2) in scene 'Main' select Quad in hierarchy 3) drag one of the substance materials on... Read more

0
votes
Won't Fix

[Android] PlayFullScreenMovie doesn't work on some Android devices

Android

-

Mar 15, 2016

-

Version/s: 5.3.3p1

Using Handheld.PlayFullScreenMovie to stream a youtube video. However, it does not work on some Android devices Read more

0
votes
By Design

[iOS/Android] RGBAFloat textures doesn't work with Bilinear filtering mo...

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project 2. Build 'GradientTest' scene for iOS 3. Build Xcode project to a device 4. Notice tha... Read more

2
votes
By Design

[OSX] Display.displays.Length doesn't identify the second monitor connec...

MacOS

-

Mar 08, 2016

-

Version/s: 5.4.0b9

How to reproduce: 1. Open attached project on a Mac with multiple monitors 2. Attach the script Displays.cs to any gameobject 3. Pl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.