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Multiple gizmo sprites in scene with same location lose transperancy and...
Steps to reproduce: 1. Download and open attached project "New Unity Project 11.zip" 2. Load all scenes from project folder\ 3. Noti... Read more
Creating new scene turns on Auto Bake light
Steps to reproduce: 1. Create a scene 2. Turn off "Auto" light baking in Lighting options (Window->Lighting) 3. Create new scene A... Read more
[OSX] WebCamDevice.isFrontFacing returns false on MacBooks and iMacs wit...
Repro steps: 1) Open attached project "UnityPlugin" 2) Open scene "Camera_Detector" 3) Enter play mode --- First thing printed in th... Read more
[Mesh] Clicking on Mesh options for a GO throws InvalidOperationExceptio...
Steps to repro: - Launch unity - Add a 3D Game object - In the inspector click on mesh options button Note that we get an error i... Read more
[Graphics][PlaceTrees] FBX trees painted on terrain rotate when moving v...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Export attached 'RotatingTreesBug' package; 4. Open 'test' scene; 5. Doubl... Read more
Using Graphics.Blit with material to RenderTexture freezes image
Steps to reproduce: 1) open users attached project 2) play 'scene' 3) select 'MainCamera' from hierarchy 4) Change 'OffScreenRendere... Read more
[tvOS] AppleTV 5.1 Audio support
5.1 Audio support currently does not not work on Apple TV. AudioConfiguration.speakerMode always returns stereo even when connected ... Read more
[tvOS] Native input fields can't be used with a gamepad
Fix: In trampoline UnityAppController+ViewHandling.mm change createUnityViewControllerForTVOS to: - (UnityViewControllerBase*)creat... Read more
Unity crashes on loading this project when using Intel HD Graphics GPU
update: doesn't reproduce since 2017.3.0f1 Reproduces on 5.3.3p2 and 5.4.0b8 on Windows 7 64b This project crashes on loading only... Read more
Unity slows down, becomes unusable when using the Debugger in MonoDevelo...
Unity slows down and becomes essentially unusable when using the Debugger in MonoDevelop and finishing the debugging process with "S... Read more
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