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2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

2
votes
Won't Fix

[Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit a...

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Nov 19, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the “things not visible“ project2. Open the “SampleScene“3. Build and Run for Android4. Observe the Applica... Read more

0
votes
Won't Fix

Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...

Package: Entity Component System (ECS)

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Oct 14, 2022

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Version/s: 1.0.0

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more

2
votes
Active

"UnityMediationSdk/UnityMediationSdk.h' file not found" when building to...

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Aug 31, 2022

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Version/s: 2019.4.40f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the Xcode window Expected... Read more

0
votes
Won't Fix

[Hub] The project list does not open from menu bar on native monitor whe...

Package: HUBX

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Aug 30, 2021

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Version/s: 3.0.0-beta.2

Reproduction steps:1. In the Menu bar click on the Unity Hub icon2. Observe the Unity Hub icon Expected result: The project list app... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

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Feb 24, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

0
votes
Fixed

[Profiler] Profiler reopens a blank window with errors when audio frame ...

Profiling

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Sep 13, 2019

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Version/s: 2019.3.0b3, 2020.1.0a1

Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

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Sep 10, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

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