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[HDRP][Win] editor crashes on starting new HD RP project from template
-e: see title--works in 2018.2b9, doesn't work in 2018.3a1 and a2--also works on OSX with 2018.3a1 and a2 -repro:--start 2018.3a1 or... Read more
Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR Result: Unsupported texture format 0x1B in the c... Read more
Inconsistent text between Editor and Standalone Build
How to reproduce:1. Open "TryingToReproduce1013730" Unity project2. Open the created scene3. Hit play. Notice that the text is visib... Read more
[Shaders] Not possible to interpolate four per pixel punctual lights in ...
How to reproduce:1. Download attached project "4PointsLightTesting" and load scene "SampleScene"2. Move green Point Light to the lef... Read more
[AssetBundle] AssetBundle is not loaded when bundle is unloaded in the s...
Steps to reproduce:1. Download and Open the project (AssetBundleUnload.zip)2. Switch Platform to iOS and Check "Development Build"3.... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS solution5. ... Read more
ArgumentOutOfRangeException is thrown when resizing the text border
How to reproduce:1. Open the attached Unity project.2. Resize text border to a smaller size than the text. Expected result: The text... Read more
FPSController's Y position jitters when walking through the middle of a ...
How to reproduce:1. Open the Unity project from the link in the comments (JitterBug.zip)2. Open the "SampleScene" Scene3. Select the... Read more
Scroll View and Vertical Layout GUI dirty scene on entering Play Mode
How to reproduce:1. Open the user-submitted project2. Save the Scene3. Enter and then Exit the Play mode4. Observe the Scene name in... Read more
[UI] Area light's 'Width' and 'Height' parameters are not shown
Steps to repro: 1. Open attached project and 'SampleScene' scene;2. In the Hierarchy select 'Area Light' gameobject;3. Observe the I... Read more
All about bugs
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Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
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- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation