Search Issue Tracker
Wireframe thickness on Retina screen is much lower than on FullHD extern...
Reproduction Steps:1. Create new project2. Create 3D object Sphere3. Select Wireframe mode4. Try dragging Unity window to the FullHD... Read more
[MonoDevelop][Boo] Building boo assembly through MD throws error instead
Steps to reproduce: 1. Open attached project2. Open script "Test" using MonoDevelop3. Press F8 to build all assemblies4. Notice erro... Read more
Halo light goes through "Opaque" and "Transparent" shaded objects.
Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more
OnMouseEnter/OnMouseExit with external mouse gets called only when mouse...
Reproduction steps:1) Open "822685_OnMouseEnterExit.zip" project2) Build and run "repro" scene3) Using USB OTG adapter connect mouse... Read more
Baked point light does not emit light when Baked GI is enabled and light...
Repro steps:1. Open "BakeBug.zip" project2. Make sure "Lights" scene is loaded3. Notice that point light is not emitting light4. Mov... Read more
Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...
Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more
[DynamicBatching] Particle systems are shown as batched in the frame deb...
Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more
[Oculus] Activateing a Camera in start method results in tilted world
In 5.4.0, there is a new bug. If you activate a OVRCameraRig in the Start method, it latches the latest tracking pose instead of the... Read more
[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes
1) Download attached project2) Ensure VR mode is enabled and Open VR is the preferred SDK3) Open the "RealTimeDirectionalLight" scen... Read more
[Android] EventSystem.Update() gives a big spike after first touch
Steps to reproduce: 1) Create a new project.2) Add any UI element ( tested with Text and Image).3) Enable Development Build and Auto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded