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Stepping over an empty method for several times in Visual Studio crashe...
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Open the "Sample.cs" script4. Place breakpoint on line 14... Read more
dragging a prefab to a scene crashes editor on HandleSetTransformFatherD...
Steps to reproduce:1. Open attached project "crash000.zip"2. Open "MainScene" scene3. Drag "cardNode" prefab to sceneResult: crash o... Read more
Unity Editor crashes when invoking an interface method
Steps to reproduce:1. Download and open the attached project2. Open scene "Hardcoded Desktop"3. Hit play Result: crash Note: crashes... Read more
[IL2CPP] does not catch popping from stack exception
Steps to reproduce: 1. Open attached project2. Build on IL2CPP platform3. Notice errors in console:il2cpp.exe didn't catch exception... Read more
[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...
BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more
DiscardContents() doesn't discard 3D RenderTexture
Steps to reproduce: 1. Open attached project2. Open scene "DefaultScene" and run it3. Notice that RT isn't cleared Additional steps:... Read more
Disconnecting controller and opening any project throws "Failed to creat...
Reproduction steps:1. Open any project2. Connect the "Xbox 360" controller3. Disconnect the controller4. Close Unity5. Open any proj... Read more
Switch between languages doesn't work
Impossible to switch language by pressing hotkeys or using language panel in Windows while focus is on UnityEditor window.Workaround... Read more
[Continuous] Sometimes Rigidbody slows down for a short time when using ...
Steps to reproduce: 1. Open attached project2. Open scene "test" and run it3. Press C to spawn Rigidbody with Continuous collision4.... Read more
Uniform scale is nonuniform when using the scaling tool
Steps to reproduce : - create a new project- create a cube- select the scale tool- try to scale from the center gizmo and notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow