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[IL2CPP] IL2CPP build crashes in specific MonoBehaviour
Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more
[NavMeshAgent] Game object sticks to the obstacles while dragging in the...
Steps to reproduce:1. Open the attached project2. Open the ad.scene.unity scene(Assets -> Adomas work ->ad.scene.unity scene)3... Read more
[Projector] Setting projector's render queue in runtime doesn't change a...
Steps to reproduce: 1. Open attached project2. Open scene "Bug" and run it3. Notice 4 spheres in the scene. Top-left one is purple w... Read more
Collab toolbar scrolls to top when revert changes
1. What happenedCollab Toolbar working with long list of changes: if reverting some items down the way, the list is scrolled to the ... Read more
Editor tests are not found and 'ArgumentException' is thrown if PlayerSe...
Steps to reproduce:1. Open user provided project. Notice 'ArgumentException: Illegal characters in path.' in console2. Open 'Editor ... Read more
[CurveEditor] NullReference Exception in UnityEditor.CurveEditor.WrapMod...
Undoing a curve with the new wrap methods throws a null reference exception. Repro steps:1. Open Scene1 from attached project2. Open... Read more
[Cloth] Cloth keeps updating when deactived
To reproduce: 1. Open attached project and play "Bug" scene.2. Open Profiler Window.3. In profiler's Overview find "Physics.UpdateCl... Read more
NavMeshAgent path to object with a collider glitches if moved in the sce...
Steps to reproduce:1.Download and open attached project in the edit2.Hit play3.When the cylinder reaches the cube, move cylinder in ... Read more
NavMeshAgent runs back and fourth on the destination point when auto-bre...
Steps to reproduce:1.Download and open attached project2.Hit play3.Observe cylinder behavior Expected result: cylinder stops instant... Read more
[NavMesh][SpeedTree] Height leap artifact appears on NavMesh after bakin...
Steps to repro: 1. Open attached project;2. In the ProjectBrowser go to Assets -> Scenes folder;3. Open 'Gameplay' scene;4. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script