Search Issue Tracker
EventSystem values are not preserved when running on Android
Application running on the device has different EventSystem values than was set in the editor. Reproduced on:Google Nexus 5 with And... Read more
All prefabs instantiate in position (0,0,0)
Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro ste... Read more
RenderTexture warning when switching the mesh of a Skinned
To reproduce:1. Open attached project2. Duplicate the cube3. Change cubes mesh from Cube into SphereExpected result: Mesh changesAct... Read more
Framerate stutter when playing an AudioSource every time OnCollisionEnte...
Steps to reproduce : - import the project attached- open the scene "Dungeon-Day14" and press play- press "~" to open the console and... Read more
WheelCollider gizmo's part disappears after moving any object
To reproduce:1. Open attached project2. Open test scene3. Select GameObject4. Move itExpected result: All parts of the gizmo stay th... Read more
WheelCollider documentation is outdated
WheelCollider's gizmo was updated, however the documentation pics still show the old one.To reproduce:1. Add a wheelcollider to a ga... Read more
The VoiceOver Accessibility overrides touch functionality
To reproduce: 1) download and open project2) enable VoiceOver on device3) build and run for iOS4) notice the behaviour is off (most ... Read more
Installer fails if there is spacing in the path
Steps to reproduce : - have a Unity installation (e.g. 5.0a9)- in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with a ... Read more
applyExpensiveChanges flag in QualitySettings.SetQualityLevel has no effect
QualitySettings.SetQualityLevel should not change anti aliasing value when false is passed to applyExpensiveChanges. However this do... Read more
Moving sprite borders in the sprite editor does not activate "Apply" button
To reproduce:1. Import a sprite2. Open the sprite editor3. Try moving the sprite borders - the apply button is still gray, as if no ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template