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[Particles] Unity crashes in a build when uploading non readable mesh da...
Repro steps:1. Open attached project2. File -> Build and Run3. Play the build Expected: Build runs and particles get emittedActua... Read more
ProBuilder fails to Export Asset with the .NET 4.x Runtime
How to reproduce:1. Open the user-submitted Project and open the "SampleScene" scene2. Click the "Stairs" Object in the Hierarchy3. ... Read more
Non-Legacy animations cannot be sampled outside the Editor without an An...
How to reproduce:1. Open attached Unity project "BugReports"2. Build on a Standalone Expected result: Background color is changing b... Read more
Package Manager error message popup is too small to fit the message
How to reproduce:1. Open user-submitted project (Florp.zip)2. Open Package Manager3. Try updating Render-pipelines.lightweight packa... Read more
Nested prefab overides do not update changes in prefab name
If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce- Open pr... Read more
Nested prefabs validation. "Apply All" / "Revert All" still function whe...
Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more
Prefabs in the scene get renamed when renaming their root prefab after r...
If you have multiple instances of a prefab in a scene, delete the root prefab from your assets folder, then re-link the objects in t... Read more
Model'sl Prefab gets distorted when Scale Factor is changed
Model's Prefab shape gets distorted when model Scale Factor value is changed, however it works for its Prefab Variant. Steps to Repr... Read more
Sprite Mask does not scale with the Tile Size when using Tiled Draw Mode...
How to reproduce:1. Open the user-submitted Project2. Click on the "tile" Object in the Hierarchy3. In the Inspector WIndow -> Sp... Read more
Memory Leaks when using CharacterController.height to set heights of the...
How to reproduce:1. Open user-submitted project (PhysX Bug.zip)2. Press Play Expected result: Memory usage remains somewhat stableAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect UI wording: Missing articles in project creation options
- “[Worker0] InvalidOperationException: Cannot create a new scene additively with an untitled scene unsaved.” error thrown when closing converted Sub Scene in Inspector window
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo