Search Issue Tracker
Warnings in the Standard Assets package
Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has only... Read more
"Compressor quality" setting missing from "PC, Mac and Linux" on RGB Co...
Steps to reproduce:1. Download and open attached project2. Select " Assets/Decal_Blood_01"3. Look at inspector and notice that "Comp... Read more
Crashed in WriteData::WriteData while importing third-party ad plugins
Steps to reproduce: 1) Download attached project "WordyWords.zip" and open in UnityObserve crash while Importing Small Assests Repro... Read more
If objects are named G/H and W/X, their animation keys become connected
How o reproduce:1. Open the attached project2. Open GnW scene3. Open Animation Window4. Select test game object5. Delete existing an... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project.2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is called... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
Cannot create mdb files with Mono tool pdb2mdb.exe from .dlls created by...
Steps to reproduce:1. Download ClassLibrary1_VS2015.zip2. Extract2. Navigate to ClassLibrary1_VS2015\bin\Debug3. Open command promt ... Read more
[UWP][WSA] Build fails if project contains some read-only files (*.dll, ...
Steps to reproduce: 1. Open attached project using file explorer and set read-only to the following files:Assets\WSA\ARM\MicStreamer... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps:1. Build & run the attached project (MouseCallbacks_scene)2. Try clicking, dragging, moving etc.3. See that M... Read more
Having multiple cameras in the scene results in memory consumption incre...
Steps to reproduce:1. Open attached project2. Open scene "Scene"2. Open profiler3. Start play mode- Inspect how memory consumption i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value