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Standalone build crashes when closing it
Steps to reproduce : - import Angry Bots- build the scene for development standalone- play the build- attach a breakpoint in "health... Read more
Linear lighting is incorrect in upscaled fullscreen mode with AA
Steps to reproduce: Take a project that uses linear lighting Build a player for OSX or Linux Run in windowed mode Verify that render... Read more
SetPlatformTextureSettings documentation is missing some information
http://docs.unity3d.com/ScriptReference/TextureImporter.SetPlatformTextureSettings.html The options for the platform string should b... Read more
WWW.LoadFromCacheOrDownload doesn't load from cache
-e: see title, it will download the asset every time you start the program--works on windows & osx -repro:--build attached proje... Read more
IE Plugin crash for PerfectWorld
-e: running their test scene the plugin crashes in IE but not for Chrome or FF-tested on Win7 and 8.1 with IE11, 7, 9-reproes in 4.3... Read more
"-logFile" startup parameter for OSX missing from docs
-e: the logfile arg does work on osx too but it isnt mentioned onhttp://docs.unity3d.com/Manual/CommandLineArguments.html-tested on ... Read more
uGUI slight offset between image and raw image
To reproduce:1. Open attached project2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), the ... Read more
EventSystem values are not preserved when running on Android
Application running on the device has different EventSystem values than was set in the editor. Reproduced on:Google Nexus 5 with And... Read more
All prefabs instantiate in position (0,0,0)
Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro ste... Read more
RenderTexture warning when switching the mesh of a Skinned
To reproduce:1. Open attached project2. Duplicate the cube3. Change cubes mesh from Cube into SphereExpected result: Mesh changesAct... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12