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Baking reflection probes performance regression
1. What happened On 5.3.2p4 it takes about twice the time to bake reflection and custom probes as in 5.2.4p1. 2. How we can reprodu... Read more
System.Threading.Monitor.Wait() prematurely aborted when debugger is att...
Description / Repro Steps: UnityVS debugger is causing threads that are suspended via calls to System.Threading.Monitor.Wait() to be... Read more
[animation] Crash changing GO selection during AW playback
This issue is with light legacy animation in 5.3 only (see versions below) repro: -open attached project -open "scene" scene -open ... Read more
There's no protection against non http or https prefix for m_MatchHost
User can have some code that sets m_MatchHost directly to a value without http or https - it’s invalid, but we have no protection f... Read more
[OSX] Calling Screen.SetResolution with current resolution parameters ch...
Reproduction steps: 1. Open the attached project 2. Open the "OptionsMenu" scene 3. Create a standalone build and run it 4. Press th... Read more
Window on problem while activation license have inconsistent layout
Window on problem while activation To repro: 1. Open Unity. 2. Press Activate new license. 3. Enter license. Note that license... Read more
[iOS] Xcode project build fails during linking process with duplicate sy...
Steps to reproduce: 1. Open attached project (iOSBug.zip) 2. Switch to iOS in the build settings and build the project 3. Open gene... Read more
[iOS] Setting a property value via reflection for a double type fails on...
Steps to reproduce: 1. Open the attached project 2. Build 'Start' scene to iOS using Mono2x scripting backend (should be set by def... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more
Cannot change the Visibility and Spacing for the Scroll View at run time
Steps to reproduce : - create a Scroll View - enter play mode - try to change Visibility and Spacing and notice that it doesn't wor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup