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0
votes
By Design

Rotating a static actor won't properly wake the touching bodies up

Physics

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Feb 12, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project 2. Open the "Main" scene which is located in "Scenes" folder 3. Click the Play but... Read more

0
votes
Fixed

Undo doesn't re-select all previously selected objects

Scene/Game View

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Feb 18, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. In scene view, select three cubes by doing ctrl+click 4. Rele... Read more

0
votes
Not Reproducible

Opening Unity causes instant crash (Project wizard)/Loading scene

Asset Loading

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Feb 17, 2016

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Version/s: 5.5.0a1

Test on a few machines which it does not occur, in which case just follow the instructions upto the first crash. Unity crashes ever... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more

0
votes
Not Reproducible

Crash when starting fraps

Editor - Other

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Jan 12, 2016

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Version/s: 5.3.0f4

Read more

0
votes
Won't Fix

XCode 7.2.1 can't compile Cardboard 0.6 due to linker errors

iOS

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Feb 06, 2016

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Version/s: 5.3.2f1

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that the build fails during linking and throws errors -... Read more

0
votes
Fixed

[iOS] Internal profiler reports Static draw call statistics the same as ...

iOS

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Feb 10, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project (Batching_Test_WithDyanmicObjects.zip) 2. Switch to iOS 3. Make sure that Internal Pro... Read more

0
votes
Fixed

Black screen on some Android devices from Unity 5.3

Android

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Jan 19, 2016

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Version/s: 5.3.1p3

When running the build on some Android devices (Samsung Galaxy S) black screen appears instead of a game content - then app quit aft... Read more

0
votes
Won't Fix

[Android] Creation of internal variant of shader failed

Android

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Feb 10, 2016

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Version/s: 5.3.2p3

Error in the log: 02-18 14:58:33.965 D/Unity ( 948): -------- failed compiling: 02-18 14:58:33.965 D/Unity ( 948): fragment eval... Read more

0
votes
Won't Fix

[Joints] Fixed and Hinge joints move on axes they are not supposed to

Physics

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Feb 01, 2016

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Version/s: 5.3.1p3

How to reproduce: 1. Open attached project 2. Open scene 1.unity 3. Play the scene - Note how the Fixed and Hinge joints fall, whi... Read more

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