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[Profiler] ADB connection not shown until you switch platform
The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more
[iOS][GLES2] Texture with generated mipmaps causes a crash
How to reproduce:1. Open the attached project2. Build and run on iOS deviceResult:crash Note: using texture without generated mip ma... Read more
Delta Position is incorrect when changing active child node of Blend Tree
How to reproduce:1. Open attached project(ANIMATOR BLEND DELTA POSITION.zip)2. Enter play mode and look at the "Man" GameObject in t... Read more
Double and Float input fields accept "e", "t", "y", "i", "a", "f', "n" l...
How to reproduce:1. Open "BugRepro" Unity project2. Enter "Test" scene3. In the hierarchy select "gameobject"4. In public variables ... Read more
Unity on Linux does not output 5.1 sound correctly
To reproduce:0) Have 5.1 Audio system connected and working on each channel1) Open attached project and scene2) Play it3) Control wh... Read more
[WebRequest][Android][iOS] Memory increasing and application crashing on...
How to reproduce:1. Open attached "CrashProject"2. Build and run Player on Android device3. Click on "UnityWebRequest" button4. Obse... Read more
NullReferenceException pops up when calling method from a ScriptableObject
How to reproduce:1. Open attached Unity project "scriptableissue"2. Load scene "Main"3. Add AudioSource component to "tankG2018b" ga... Read more
[Enlighten] DynamicGI.SetEnvironmentData does not update Ambient Probe
Calling DynamicGI.SetEnvironmentData does not update the Ambient Probe when using Realtime GI Steps to repro:- Open the GITest scene... Read more
Light probe visualization carries a huge cost even when not rendering du...
Light probe visualization carries a huge cost even when not rendering due to disabled gizmo settings, when the scene has tens of tho... Read more
[Android] Gradle release build fails with java.io.IOException after swit...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Development Build is disabled in the Build Settings3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open