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Loading.LockPersistentManager object lock impacts performance during Ass...
Loading.LockPersistentManager object lock impacts performance during AssetBundle.LoadAssetAsync operation. Developers suggested defe... Read more
Building to a folder outside of the project folder fails
Fix has been pulled to trunk and 5.5 Read more
Transparent Object scales incorrectly with CommandBuffer while RenderTex...
Steps to reproduce:1. Open attached project.2. Open scene "withTransparent".3. Select command_buffer object in Hierarchy and turn of... Read more
IL2CPP fails when building for WebGL when the project path has a comma i...
Steps to reproduce:1. Create a new Unity project and make sure it has a comma in its title (for example "comma, test")2. Build and r... Read more
Graph display does not match actual animation when Quaternion Interpolat...
Steps to reproduce:1. Extract "CurveTest.zip" project which was sent by user2. Open "CurveTest" project and "Scene1" scene3. Open An... Read more
Angular Drive Damper effectiveness drops after a certain value
Reproduction steps:1. Open the attached project 'Angular'2. Open the available scene3. Play scene4. Observe the behavior in scene vi... Read more
Reconnecting audio device doesn't trigger AudioSettings.OnAudioConfigura...
Steps to reproduce: 1. Open attached project "824001.zip"2. Build project3. In build, notice that sound is playing4. Disconnect and ... Read more
Asset import crash _Uninit_move<unsigned char * __ptr64
Repro steps:1. Open "Dungeon Objects" project2. Observe that Import window disappears while assets import, Unity uses a lot of memor... Read more
Editor and Player have a ~250ms hard pause every few seconds on OSX
Steps to reproduce:1) Create a new project or open the attached one.2) Open Edit > Project Settings > Player Settings (or any ... Read more
[WebGL] build & run fails to connect to localhost
-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro--create empty new project--switch to WeGL--build and run--NOTIC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph